Developers using Umbra
Our technology’s been used in quite a few games that have shipped over the years and there’s loads more in the pipeline that take advantage of Umbra’s rendering optimizing.
The master chiefs
We are proud to be working with Bungie, creators of Halo, on their future technology
Developers of Hitman®
Our almost neighbors in Denmark, IO Interactive, are using Umbra
Guerrilla
Creators of the Killzone franchise are using Umbra for a future project
Masters of storytelling
Both Alan Wake® and Alan Wake: Night Springs® take full advantage of Umbra’s technology
Creators of Epic Game Worlds
The RPG visionaries at 38 Studios are utilizing Umbra’s tech
Developers of Planetside® 2
Long-time clients are taking advantage of Umbra for the mighty PlanetSide 2.
Arcade game masters
California-based industry veterans are keeping the arcade fire going and using Umbra for a future arcade project.
Online shooter specialists
Korean developer known for A.V.A, is using Umbra for Metro Conflict: Presto®
Publisher of Final Fantasy and Deus Ex
The Japanese publisher and developer giant has licensed Umbra
Hardcore realism
Tripwire is using Umbra for occlusion culling in it’s UE3-powered Red Orchestra 2.
A new kind of MMO
PitchBlack Games are developing the scifi MMO Dominus
Virtual world builders
Working on VIE™: Virtual Island of Entertainment™ virtual world
