Remedy releases Alan Wake’s American Nightmare
Posted on 二月 22, 2012
Remedy has been a longtime user and supporter of Umbra’s rendering middleware. The recently released PC-version of the critically-acclaimed Alan Wake is using Umbra’s technology… 更多…
Enchancing your shadow map performance
Posted on 二月 22, 2012
The February 2012 issue of Game Developer Magazine has it’s usual The Inner Product section which features an article from Umbra’s research lead Ari Silvennoinen entitled “Chasing Shadows: Improving your shadow map performance”…
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Umbra talks in Game Informer
Posted on 二月 20, 2012
The Australian edition of the worlds biggest videogames magazine Game Informer, features a story about Umbra in it’s latest issue
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