Developers using Umbra
The legendary developer is working on Destiny for the next 10 years. Umbra 3 is an integral part of the Tiger game engine.
Known for Max Payne and Alan Wake, Remedy are crafting something new and are taking full advantage of Umbra 3 and its streaming solution.
Dutch masters, known for state-of-the-art technology and graphics, are using Umbra 3.2 for an unannounced project.
Developers of Marvel® Ultimate Alliance 2 and Skylanders Spyro’s Adventure® 3DS are using Umbra 3 in a TBA multi-platform product.
CD Projekt are using Umbra 3 for The Witcher 3: Wild Hunt.
“Level artists are there to fill the world with content. Integrating Umbra saved us not only artist time but the time to create and maintain an efficient visibility culling solution. Umbra’s support provides us with the solutions and features that we need”
Török Balázs, Lead Engine Programmer and Przemysław Czatrowski, Programmer, CD Projekt RED
Veteran British developer is using Umbra 3 for it’s F2P shooter Dirty Bomb.
Guild Wars 2 is powered by Umbra 3
The MMO currently wowing gamers across the world is taking full advantage of Umbra 3
Acclaimed franchise utilizing Umbra 3 for an action RPG
Microsoft Game Studios is powering an new project with Umbra technology
Maiet’s RaiderZ MMO is the 1st published game to use Umbra 3.
Our almost neighbors in Denmark, IO Interactive, are using Umbra
Korean developer known for A.V.A, is using Umbra for Metro Conflict: Presto®
38 Studios used Umbra’s tech in the unreleased Copernicus MMO.
Long-time clients are taking advantage of Umbra for the mighty PlanetSide 2.
The Japanese publisher and developer giant has licensed Umbra